What are wobblewares?

Wobbleware are single interactable objects designed to get Unity prototypes and games up and running fast! Think of them like a game art asset but with a focus on physics and functionality. Perfect for designers, artists with limited programming knowledge or for programmers that are strapped for time or want to rip apart the implementation as a quick starting point.

Physics-based, tactile assets

Each asset is hand-crafted for Unity Game Engine compatibility and work hand-in-hand with the Unity physics system. They support the Built-in and Universal render pipelines and include a variety of sample scenes and customisation options.

Available to purchase now!

wobblecoin 

A fully featured physics-based coin for all your prototyping and game needs.

wobbledoll

A fully featured physics-based NestingDoll for all your prototyping and game needs.

wobblekit

Shaders, fonts and shadows to apply the exciting wobble style in your own projects!


Want to know more?

For any questions or queries, please get in contact with me via email at ian@wobblewares.com

For updates about new wobbleware deliveries, join the mailing list below!